Class: PlayError
API / @xmachines/play / PlayError
Defined in: packages/play/src/errors.ts:64
Base class for all typed runtime errors thrown by @xmachines/* packages.
PlayError gives every error two structured fields:
scope— the class or module that threw (e.g."RouterBridgeBase")code— a stable, machine-readable identifier (e.g."PLAY_ROUTER_SYNC_FAILED")
These fields let application code branch on error type without parsing .message
strings, which change across releases.
Error codes
Each @xmachines/* package exports its own typed subclasses from an
"./errors" subpath:
| Package | Import |
|---|---|
@xmachines/play | @xmachines/play/errors |
@xmachines/play-router | @xmachines/play-router/errors |
@xmachines/play-vue-router | @xmachines/play-vue-router/errors |
@xmachines/play-xstate | @xmachines/play-xstate/errors |
@xmachines/play-react | @xmachines/play-react/errors |
@xmachines/play-solid | @xmachines/play-solid/errors |
PlayError itself is exported from the root @xmachines/play and is the base
for all of those subclasses.
Catching errors by type
import { PlayError } from "@xmachines/play";import { RouterSyncError } from "@xmachines/play-router/errors";
try { bridge.connect();} catch (err) { if (err instanceof RouterSyncError) { // err.scope === "RouterBridgeBase" // err.code === "PLAY_ROUTER_SYNC_FAILED" // err.cause — the original error that triggered the sync failure reportToMonitoring(err); } else if (err instanceof PlayError) { // Any other @xmachines/* error console.error(`[${err.scope}:${err.code}] ${err.message}`); } else { throw err; // Re-throw unknown errors }}Extending PlayError
import { PlayError } from "@xmachines/play";
export class MyPackageError extends PlayError { constructor(message: string, options?: ErrorOptions) { super("MyScope", "MY_PACKAGE_ERROR_CODE", message, options); this.name = "MyPackageError"; }}Extends
Error
Extended by
Constructors
Constructor
new PlayError( scope, code, message, options?): PlayError;Defined in: packages/play/src/errors.ts:83
Parameters
| Parameter | Type | Description |
|---|---|---|
scope | string | The class or module throwing this error. |
code | string | Machine-readable error identifier (e.g. "PLAY_ROUTER_SYNC_FAILED"). |
message | string | Human-readable description. Do not match on this in code. |
options? | ErrorOptions | Standard ErrorOptions; pass { cause: originalError } to chain errors. |
Returns
PlayError
Overrides
Error.constructor;Properties
| Property | Modifier | Type | Description | Inherited from | Defined in |
|---|---|---|---|---|---|
cause? | public | unknown | - | Error.cause | - |
code | readonly | string | A stable, machine-readable error identifier. Error codes follow the PLAY_<PACKAGE>_<DESCRIPTION> naming convention and are guaranteed stable across patch and minor releases within a major version. Never match on .message — always match on .code or the subclass. | - | packages/play/src/errors.ts:75 |
message | public | string | - | Error.message | - |
name | public | string | - | Error.name | - |
scope | readonly | string | The class or module that threw this error (e.g. "RouterBridgeBase"). | - | packages/play/src/errors.ts:66 |
stack? | public | string | - | Error.stack | - |
stackTraceLimit | static | number | The Error.stackTraceLimit property specifies the number of stack frames collected by a stack trace (whether generated by new Error().stack or Error.captureStackTrace(obj)). The default value is 10 but may be set to any valid JavaScript number. Changes will affect any stack trace captured after the value has been changed. If set to a non-number value, or set to a negative number, stack traces will not capture any frames. | Error.stackTraceLimit | - |
Methods
captureStackTrace()
static captureStackTrace(targetObject, constructorOpt?): void;Defined in: @types/node
Creates a .stack property on targetObject, which when accessed returns
a string representing the location in the code at which
Error.captureStackTrace() was called.
const myObject = {};Error.captureStackTrace(myObject);myObject.stack; // Similar to `new Error().stack`The first line of the trace will be prefixed with
${myObject.name}: ${myObject.message}.
The optional constructorOpt argument accepts a function. If given, all frames
above constructorOpt, including constructorOpt, will be omitted from the
generated stack trace.
The constructorOpt argument is useful for hiding implementation
details of error generation from the user. For instance:
function a() { b();}
function b() { c();}
function c() { // Create an error without stack trace to avoid calculating the stack trace twice. const { stackTraceLimit } = Error; Error.stackTraceLimit = 0; const error = new Error(); Error.stackTraceLimit = stackTraceLimit;
// Capture the stack trace above function b Error.captureStackTrace(error, b); // Neither function c, nor b is included in the stack trace throw error;}
a();Parameters
| Parameter | Type |
|---|---|
targetObject | object |
constructorOpt? | Function |
Returns
void
Inherited from
Error.captureStackTrace;isError()
static isError(error): error is Error;Defined in: typescript
Indicates whether the argument provided is a built-in Error instance or not.
Parameters
| Parameter | Type |
|---|---|
error | unknown |
Returns
error is Error
Inherited from
Error.isError;prepareStackTrace()
static prepareStackTrace(err, stackTraces): any;Defined in: @types/node
Parameters
| Parameter | Type |
|---|---|
err | Error |
stackTraces | CallSite[] |
Returns
any
See
https://v8.dev/docs/stack-trace-api#customizing-stack-traces
Inherited from
Error.prepareStackTrace;