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Class: NonNullableError

API / @xmachines/play / NonNullableError

Defined in: packages/play/src/errors.ts:111

Thrown by assertNonNullable when a value is null or undefined.

Catch this specifically to distinguish a missing-value assertion failure from other runtime errors:

import { NonNullableError } from "@xmachines/play/errors";
try {
const actor = assertNonNullable(inject<AuthActor>("actor"), "actor");
} catch (err) {
if (err instanceof NonNullableError) {
// err.name === "NonNullableError"
// err.scope === "assertNonNullable"
// err.code === "PLAY_NON_NULLABLE"
}
}

Extends

Constructors

Constructor

new NonNullableError(message, options?): NonNullableError;

Defined in: packages/play/src/errors.ts:112

Parameters

ParameterType
messagestring
options?ErrorOptions

Returns

NonNullableError

Overrides

PlayError.constructor

Properties

PropertyModifierTypeDescriptionInherited fromDefined in
cause?publicunknown-PlayError.cause-
codereadonlystringA stable, machine-readable error identifier. Error codes follow the PLAY_<PACKAGE>_<DESCRIPTION> naming convention and are guaranteed stable across patch and minor releases within a major version. Never match on .message — always match on .code or the subclass.PlayError.codepackages/play/src/errors.ts:75
messagepublicstring-PlayError.message-
namepublicstring-PlayError.name-
scopereadonlystringThe class or module that threw this error (e.g. "RouterBridgeBase").PlayError.scopepackages/play/src/errors.ts:66
stack?publicstring-PlayError.stack-
stackTraceLimitstaticnumberThe Error.stackTraceLimit property specifies the number of stack frames collected by a stack trace (whether generated by new Error().stack or Error.captureStackTrace(obj)). The default value is 10 but may be set to any valid JavaScript number. Changes will affect any stack trace captured after the value has been changed. If set to a non-number value, or set to a negative number, stack traces will not capture any frames.PlayError.stackTraceLimit-

Methods

captureStackTrace()

static captureStackTrace(targetObject, constructorOpt?): void;

Defined in: @types/node

Creates a .stack property on targetObject, which when accessed returns a string representing the location in the code at which Error.captureStackTrace() was called.

const myObject = {};
Error.captureStackTrace(myObject);
myObject.stack; // Similar to `new Error().stack`

The first line of the trace will be prefixed with ${myObject.name}: ${myObject.message}.

The optional constructorOpt argument accepts a function. If given, all frames above constructorOpt, including constructorOpt, will be omitted from the generated stack trace.

The constructorOpt argument is useful for hiding implementation details of error generation from the user. For instance:

function a() {
b();
}
function b() {
c();
}
function c() {
// Create an error without stack trace to avoid calculating the stack trace twice.
const { stackTraceLimit } = Error;
Error.stackTraceLimit = 0;
const error = new Error();
Error.stackTraceLimit = stackTraceLimit;
// Capture the stack trace above function b
Error.captureStackTrace(error, b); // Neither function c, nor b is included in the stack trace
throw error;
}
a();

Parameters

ParameterType
targetObjectobject
constructorOpt?Function

Returns

void

Inherited from

PlayError.captureStackTrace


isError()

static isError(error): error is Error;

Defined in: typescript

Indicates whether the argument provided is a built-in Error instance or not.

Parameters

ParameterType
errorunknown

Returns

error is Error

Inherited from

PlayError.isError


prepareStackTrace()

static prepareStackTrace(err, stackTraces): any;

Defined in: @types/node

Parameters

ParameterType
errError
stackTracesCallSite[]

Returns

any

See

https://v8.dev/docs/stack-trace-api#customizing-stack-traces

Inherited from

PlayError.prepareStackTrace