Function: createFailureLatch()
API / @xmachines/play-actor / createFailureLatch
function createFailureLatch(): FailureLatch;Defined in: packages/play-actor/src/failure-latch.ts:202
Makes a FailureLatch.
The latch holds the three inputs BESIDE the flag. Clearing on each emission would be enough for a provider that can hook every emission, and the identity check covers the one that cannot: a render that runs again with nothing changed reports nothing, whether or not the provider noticed that it ran.