Class: PlayError
API / @xmachines/play / PlayError
Defined in: packages/play/src/errors.ts:62
The base class of every typed runtime error of an @xmachines/* package.
PlayError gives each error two structured fields:
scope— the class or the module that threw the error, for example"RouterBridgeBase"code— a stable, machine-readable identifier, for example"PLAY_ROUTER_SYNC_FAILED"
Your application code therefore branches on the type of an error, and it does not
parse the .message string. A message changes between releases.
The error codes
An @xmachines/* package that defines typed subclasses exports them from an
"./errors" subpath:
| Package | Import |
|---|---|
@xmachines/play | @xmachines/play/errors |
@xmachines/play-router | @xmachines/play-router/errors |
@xmachines/play-vue-router | @xmachines/play-vue-router/errors |
@xmachines/play-xstate | @xmachines/play-xstate/errors |
The root @xmachines/play exports PlayError itself, and it is the base of every
subclass above.
How to catch an error by its type
import { PlayError } from "@xmachines/play";import { RouterSyncError } from "@xmachines/play-router/errors";
try { bridge.connect();} catch (err) { if (err instanceof RouterSyncError) { // err.scope === "RouterBridgeBase" // err.code === "PLAY_ROUTER_SYNC_FAILED" // err.cause — the original error of the failed synchronization reportToMonitoring(err); } else if (err instanceof PlayError) { // Every other @xmachines/* error console.error(`[${err.scope}:${err.code}] ${err.message}`); } else { throw err; // Throw an unknown error again }}How to extend PlayError
import { PlayError } from "@xmachines/play";
export class MyPackageError extends PlayError { constructor(message: string, options?: ErrorOptions) { super("MyScope", "MY_PACKAGE_ERROR_CODE", message, options); this.name = "MyPackageError"; }}Extends
Error
Extended by
Constructors
Constructor
new PlayError( scope, code, message, options?): PlayError;Defined in: packages/play/src/errors.ts:82
Parameters
| Parameter | Type | Description |
|---|---|---|
scope | string | The class or the module that throws this error. |
code | string | The machine-readable identifier of the error, for example "PLAY_ROUTER_SYNC_FAILED". |
message | string | The description for a person. Never match on it in your code. |
options? | ErrorOptions | The standard ErrorOptions. Give { cause: originalError } to make a chain of errors. |
Returns
PlayError
Overrides
Error.constructor;Properties
| Property | Modifier | Type | Description | Inherited from | Defined in |
|---|---|---|---|---|---|
cause? | public | unknown | - | Error.cause | - |
code | readonly | string | A stable, machine-readable identifier of the error. An error code follows the naming convention PLAY_<PACKAGE>_<DESCRIPTION>. It stays the same across each patch release and each minor release of one major version. Never match on .message. Always match on .code, or on the subclass. | - | packages/play/src/errors.ts:74 |
message | public | string | - | Error.message | - |
name | public | string | - | Error.name | - |
scope | readonly | string | The class or the module that threw this error, for example "RouterBridgeBase". | - | packages/play/src/errors.ts:64 |
stack? | public | string | - | Error.stack | - |
stackTraceLimit | static | number | The Error.stackTraceLimit property specifies the number of stack frames collected by a stack trace (whether generated by new Error().stack or Error.captureStackTrace(obj)). The default value is 10 but may be set to any valid JavaScript number. Changes will affect any stack trace captured after the value has been changed. If set to a non-number value, or set to a negative number, stack traces will not capture any frames. | Error.stackTraceLimit | - |
Methods
captureStackTrace()
static captureStackTrace(targetObject, constructorOpt?): void;Defined in: @types/node
Creates a .stack property on targetObject, which when accessed returns
a string representing the location in the code at which
Error.captureStackTrace() was called.
const myObject = {};Error.captureStackTrace(myObject);myObject.stack; // Similar to `new Error().stack`The first line of the trace will be prefixed with
${myObject.name}: ${myObject.message}.
The optional constructorOpt argument accepts a function. If given, all frames
above constructorOpt, including constructorOpt, will be omitted from the
generated stack trace.
The constructorOpt argument is useful for hiding implementation
details of error generation from the user. For instance:
function a() { b();}
function b() { c();}
function c() { // Create an error without stack trace to avoid calculating the stack trace twice. const { stackTraceLimit } = Error; Error.stackTraceLimit = 0; const error = new Error(); Error.stackTraceLimit = stackTraceLimit;
// Capture the stack trace above function b Error.captureStackTrace(error, b); // Neither function c, nor b is included in the stack trace throw error;}
a();Parameters
| Parameter | Type |
|---|---|
targetObject | object |
constructorOpt? | Function |
Returns
void
Inherited from
Error.captureStackTrace;isError()
static isError(error): error is Error;Defined in: typescript
Indicates whether the argument provided is a built-in Error instance or not.
Parameters
| Parameter | Type |
|---|---|
error | unknown |
Returns
error is Error
Inherited from
Error.isError;prepareStackTrace()
static prepareStackTrace(err, stackTraces): any;Defined in: @types/node
Parameters
| Parameter | Type |
|---|---|
err | Error |
stackTraces | CallSite[] |
Returns
any
See
https://v8.dev/docs/stack-trace-api#customizing-stack-traces
Inherited from
Error.prepareStackTrace;