Function: getTransitionReachableRoutes()
API / @xmachines/play-router / getTransitionReachableRoutes
function getTransitionReachableRoutes(graph, stateId): string[];Defined in: query.ts:158
Returns the routes that a transition from the current state can reach
The function uses the successor algorithm of @statelyai/graph. It finds every state of a direct transition edge from the given state, then it keeps the states with a route.
The values of the return are the RAW meta.route strings of the machine. The
function does NOT resolve a relative route, for example "detail", to a complete
path, and such a value is therefore no key of tree.byPath. For a resolved
RouteNode, use getNavigableRoutes: that function resolves each state that the
transition reaches through tree.byStateId.
Parameters
| Parameter | Type | Description |
|---|---|---|
graph | Graph<MachineNodeData, MachineEdgeData> | The machine graph, from RouteTree.graph |
stateId | string | The ID of the current state, for example “test.home” |
Returns
string[]
The array of the raw route strings that a transition can reach
Example
const tree = extractMachineRoutes(machine);if (tree.graph) { const reachable = getTransitionReachableRoutes(tree.graph, "auth.loggedIn"); // ['/dashboard', '/settings'] — the routes that a transition can reach}