Class: NonNullableError
API / @xmachines/play / NonNullableError
Defined in: packages/play/src/errors.ts:110
assertNonNullable throws this error when a value is null or undefined.
Catch it to separate a failed assertion of a missing value from every other runtime error:
import { NonNullableError } from "@xmachines/play/errors";
try { const actor = assertNonNullable(inject<AuthActor>("actor"), "actor");} catch (err) { if (err instanceof NonNullableError) { // err.name === "NonNullableError" // err.scope === "assertNonNullable" // err.code === "PLAY_NON_NULLABLE" }}Extends
Constructors
Constructor
new NonNullableError(message, options?): NonNullableError;Defined in: packages/play/src/errors.ts:111
Parameters
| Parameter | Type |
|---|---|
message | string |
options? | ErrorOptions |
Returns
NonNullableError
Overrides
Properties
| Property | Modifier | Type | Description | Inherited from | Defined in |
|---|---|---|---|---|---|
cause? | public | unknown | - | PlayError.cause | - |
code | readonly | string | A stable, machine-readable identifier of the error. An error code follows the naming convention PLAY_<PACKAGE>_<DESCRIPTION>. It stays the same across each patch release and each minor release of one major version. Never match on .message. Always match on .code, or on the subclass. | PlayError.code | packages/play/src/errors.ts:74 |
message | public | string | - | PlayError.message | - |
name | public | string | - | PlayError.name | - |
scope | readonly | string | The class or the module that threw this error, for example "RouterBridgeBase". | PlayError.scope | packages/play/src/errors.ts:64 |
stack? | public | string | - | PlayError.stack | - |
stackTraceLimit | static | number | The Error.stackTraceLimit property specifies the number of stack frames collected by a stack trace (whether generated by new Error().stack or Error.captureStackTrace(obj)). The default value is 10 but may be set to any valid JavaScript number. Changes will affect any stack trace captured after the value has been changed. If set to a non-number value, or set to a negative number, stack traces will not capture any frames. | PlayError.stackTraceLimit | - |
Methods
captureStackTrace()
static captureStackTrace(targetObject, constructorOpt?): void;Defined in: @types/node
Creates a .stack property on targetObject, which when accessed returns
a string representing the location in the code at which
Error.captureStackTrace() was called.
const myObject = {};Error.captureStackTrace(myObject);myObject.stack; // Similar to `new Error().stack`The first line of the trace will be prefixed with
${myObject.name}: ${myObject.message}.
The optional constructorOpt argument accepts a function. If given, all frames
above constructorOpt, including constructorOpt, will be omitted from the
generated stack trace.
The constructorOpt argument is useful for hiding implementation
details of error generation from the user. For instance:
function a() { b();}
function b() { c();}
function c() { // Create an error without stack trace to avoid calculating the stack trace twice. const { stackTraceLimit } = Error; Error.stackTraceLimit = 0; const error = new Error(); Error.stackTraceLimit = stackTraceLimit;
// Capture the stack trace above function b Error.captureStackTrace(error, b); // Neither function c, nor b is included in the stack trace throw error;}
a();Parameters
| Parameter | Type |
|---|---|
targetObject | object |
constructorOpt? | Function |
Returns
void
Inherited from
isError()
static isError(error): error is Error;Defined in: typescript
Indicates whether the argument provided is a built-in Error instance or not.
Parameters
| Parameter | Type |
|---|---|
error | unknown |
Returns
error is Error
Inherited from
prepareStackTrace()
static prepareStackTrace(err, stackTraces): any;Defined in: @types/node
Parameters
| Parameter | Type |
|---|---|
err | Error |
stackTraces | CallSite[] |
Returns
any
See
https://v8.dev/docs/stack-trace-api#customizing-stack-traces